Session:7 Work Motivation for Performance

Key Terms

Organizational Behavior | Leadership Development – Micro-Learning Session

Rice University 2020 | Michael Laverty, Colorado State University Global Chris Littel, North Carolina State University| https://openstax.org/details/books/organizational-behavior

      ability
      The knowledge, skills, and receptiveness to learning that an individual brings to a task or job.
      avoidance learning
      Occurs when people learn to behave in a certain way to avoid encountering an undesired or unpleasant consequence.
      content motivation theories
      Theories that focus on what motivates people.
      direction
      What a person is motivated to achieve.
      effort-performance expectancy
      E1, the perceived probability that effort will lead to performance (or E ➨ P).
      equity theory
      States that human motivation is affected by the outcomes people receive for their inputs, compared to the outcomes and inputs of other people.
      ERG theory
      Compresses Maslow’s five need categories into three: existence, relatedness, and growth.
      expectancy theory
      Posits that people will exert high effort levels to perform at high levels so that they can obtain valued outcomes.
      extinction
      Occurs when a consequence or lack of a consequence makes it less likely that a behavior will be repeated in the future.
      extrinsic motivation
      Occurs when a person performs a given behavior to acquire something that will satisfy a lower-order need.
      extrinsic outcomes
      Are awarded or given by other people (like a supervisor).
      goal commitment
      The degree to which people dedicate themselves to achieving a goal.
      goal theory
      States that people will perform better if they have difficult, specific, accepted performance goals or objectives.
      hedonism
      Assumes that people are motivated to satisfy mainly their own needs (seek pleasure, avoid pain).
      hygienes
      Factors in the work environment that are based on the basic human need to “avoid pain.”
      input
      Any personal qualities that a person views as having value and that are relevant to the organization.
      instincts
      Our natural, fundamental needs, basic to our survival.
      intensity
      (1) The degree to which people try to achieve their targets; (2) the forcefulness that enhances the likelihood that a stimulus will be selected for perceptual processing.
      intrinsic motivation
      Arises out of performing a behavior in and of itself, because it is interesting or “fun” to do.
      intrinsic outcomes
      Are awarded or given by people to themselves (such as a sense of achievement).
      latent needs
      Cannot be inferred from a person’s behavior at a given time, yet the person may still possess those needs.
      manifest needs
      Are needs motivating a person at a given time.
      manifest needs theory
      Assumes that human behavior is driven by the desire to satisfy needs.
      motivation
      A force within or outside of the body that energizes, directs, and sustains human behavior. Within the body, examples might be needs, personal values, and goals, while an incentive might be seen as a force outside of the body. The word stems from its Latin root movere, which means “to move.”
      motivators
      Relate to the jobs that people perform and people’s ability to feel a sense of achievement as a result of performing them.
      motive
      A source of motivation; the need that a person is attempting to satisfy.
      need
      A human condition that becomes energized when people feel deficient in some respect.
      need for achievement (nAch)
      The need to excel at tasks, especially tasks that are difficult.
      need for affiliation (nAff)
      The need to establish and maintain warm and friendly relationships with other people.
      need for power (nPow)
      The need to control things, especially other people; reflects a motivation to influence and be responsible for other people.
      negative reinforcement
      Occurs when a behavior causes something undesirable to be removed, increasing the likelihood of the behavior reoccurring.
      nonreinforcement
      Occurs when no consequence follows a worker’s behavior.
      operant conditioning
      A learning process based on the results produced by a person “operating on” the environment.
      operant conditioning theory
      Posits that people learn to behave in a particular fashion as a result of the consequences that followed their past behaviors.
      outcome
      Anything a person perceives as getting back from an organization in exchange for the person’s inputs.
      overreward inequity
      Occurs when people perceive their outcome/input ratio to be greater than that of their referent other.
      performance environment
      Refers to those factors that impact employees’ performance but are essentially out of their control.
      performance-outcome expectancy
      E2, the perceived relationship between performance and outcomes (or P ➨ O).
      positive reinforcement
      Occurs when a desirable consequence that satisfies an active need or removes a barrier to need satisfaction increases the likelihood of a behavior reoccurring.
      primary needs
      Are instinctual in nature and include physiological needs for food, water, and sex (procreation).
      process motivation theories
      Theories that focus on the how and why of motivation.
      punishment
      An aversive consequence that follows a behavior and makes it less likely to reoccur.
      referent others
      Workers that a person uses to compare inputs and outcomes, and who perform jobs similar in difficulty and complexity to the employee making an equity determination.
      reinforcement
      Occurs when a consequence makes it more likely a behavior will be repeated in the future.
      role perceptions
      The set of behaviors employees think they are expected to perform as members of an organization.
      schedules of reinforcement
      The frequency at which effective employee behaviors are reinforced.
      secondary needs
      Are learned throughout one’s life span and are psychological in nature.
      self-determination theory (SDT)
      Seeks to explain not only what causes motivation, but also the effects of extrinsic rewards on intrinsic motivation.
      self-efficacy
      A belief about the probability that one can successfully execute some future action or task, or achieve some result.
      state of equity
      Occurs when people perceive their outcome/input ratio to be equal to that of their referent other.
      underreward inequity
      Occurs when people perceive their outcome/input ratio to be less than that of their referent other.
      valences
      The degree to which a person perceives an outcome as being desirable, neutral, or undesirable.
      work motivation
      The amount of effort a person exerts to achieve a level of job performance

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